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Ergebnisse:
Saiz-Manzanares, Maria-Consuelo: Casanova, Joana-R.: Lencastre, Jose-Alberto: Almeida, Leandro: Martin-Anton, Luis-Jorge: Student satisfaction with online teaching in times of COVID-19. [2022]
Bulut, Derman: Samur, Yavuz: Coemert, Zeynep: The effect of educational game design process on students' creativity. [2022]
Zwitserlood, Rob: ter Harmsel, Marjan: Schulting, Johanna: Wiefferink, Karin: Gerrits, Ellen: To game of not to game? Efficacy of using tablet games in vocabulary intervention for children with DLD. [2022]
LaTour, Kathryn A.: Noel, Hayden N.: Self-directed learning online: An opportunity to binge. [2021]
Picado-Arce, Karol: Matarrita-Munoz, Stefani: Nunez-Sosa, Olmer: Zuniga-Cespedes, Magaly: Drivers for the development of computational thinking in Costa Rican students. [2021]
Ruiz-Banuls, Monica: Gomez-Trigueros, Isabel Maria: Rovira-Collado, Jose: Rico-Gomez, Maria Luisa: Gamification and transmedia in interdisciplinary contexts: A didactic intervention for the primary school classroom. [2021]
Kolak, Joanna: Norgate, Sarah H.: Monagan: Monaghan, Padraic: Taylor, Gemma: Developing evaluation tools for assessing the educational potential of apps for preschool children in the UK. [2021]
Barton, Bianca A.: Adams, Katharine S.: Browne, Blaine L.: Arrastia-Chisholm, Meagan C.: The effects of social media usage on attention, motivation, and academic performance. [2021]
Berger, Sonja: Esterl, Nadine: Beier, Johanna: Debold, Christine: Interaktive Online-Workshops, Escape-Games, Rollenspiele. Potenziale medienpaedagogischer Online-Lernraeume. [2021]
Fisher, Naomi: Schulfrei. [2020]
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