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Ergebnisse:
Kearney, Kelly B.: Hall Pistorio, Kalynn: Creating electronic-literacy based behavioral interventions. [2023]
Collado-Alonso, Rocio: Picazo-Sanchez, Laura: Lopez-Pastor, Ana-Teresa: Garcia-Matilla, Agustin: What do social media teach? Influencers and followers in informal edication in social media. [2023]
Tarres-Puertas, Marta I.: Costa, Vicent: Pedreira Alvarez, Montserrat: Lemkow-Tovias, Gabriel: Rossell, Josep M.: Dorado, Antonio, D.: Child-robot interactions using educational robots: An ethical and inclusive perspective. [2023]
Betthaeuser, Bastian A.: Bach-Mortensen, Anders M.: Engzell, Per: A systematic review and meta-analysis of the evidence on learning during the COVID-19 pandemic. [2023]
Mares, Marie-Louise: Bonus, James Alex: Peebles, Alanna: Love or comprehension? Exploring strategies for children's prosocial media effects. [2022]
Pandit, Deepak: Agrawal, Swati: Exploring challenges of online education in COVID times. [2022]
Murris, Karin: Scott, Fiona: Thomsen, Bo Stjerne: Dixon, Kerryn: Giorza, Theresa: u.a.: Researching digital inequalities in children's play with technology in South Africa. [2022]
Bazalgette, Cary: How children learn to "read" movies. [2022]
Zwitserlood, Rob: ter Harmsel, Marjan: Schulting, Johanna: Wiefferink, Karin: Gerrits, Ellen: To game of not to game? Efficacy of using tablet games in vocabulary intervention for children with DLD. [2022]
Zender, Raphael: Buchner, Josef: Schaefer, Caterina: Wiesche, David: Kelly, Kathrin: Tueshaus, Ludger: Virtual Reality fuer Schueler:innen. Ein "Beipackzettel" fuer die Durchfuehrung immersiver Lernszenarien im schulischen Kontext. [2022]
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