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Ergebnisse:
Koubek, Jochen: Monetarisierung von Computerspielen. [2020]
Shaw, Adrienne: Kenski, Kate: Stromer-Galley, Jennifer: Martey, Rosa Mikeal: Clegg, Benjamin A.: u.a.: Serious efforts at bias reduction. The effects of digital games and avatar customization on three cognitive biases. [2018]
Ponticorvo, Michela: Di Fuccio, Raffaele: Di Ferdinando, Andrea: Miglino, Orazio: An agent-based modelling approach to build up educational digital games for kindergarten and primary schools. [2017]
Zimmermann, Laura: Moser, Alecia: Lee, Herietta: Gerhardstein, Peter: Barr, Rachel: The ghost in the touchscreen: Social scaffolds promote learning by toddlers. [2017]
Allen, Valerie Dorsey: Solomon, Phyllis: EVIP - Edutainment violence intervention/prevention model. [2016]
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