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Ergebnisse:
Gkintoni, Evgenia: Vantaraki, Fedra: Skoulidi, Charitini: Anastassopoulos, Panagiotis: Vantarakis, Apostolos: Promoting physical and mental health among children and adolescents via gamification. A conceptual systematic review. [2024]
Akbayin, Mehtap: Mulliez, Aurelien: Fortin, Frederic: Vicard Olagne, Mathilde: Laporte, Catherine: u.a.: Screen exposure time of children under 6 years old: a French cross-sectional survey in general practices in the Auvergne-Rhone-Alpes region. [2023]
Tarres-Puertas, Marta I.: Costa, Vicent: Pedreira Alvarez, Montserrat: Lemkow-Tovias, Gabriel: Rossell, Josep M.: Dorado, Antonio, D.: Child-robot interactions using educational robots: An ethical and inclusive perspective. [2023]
Xu, Ying: Levine, Julian: Vigil, Valery: Ritchie, Daniel: Zhang, Shan: u.a.: Interaction with a television character powered by artificial intelligence promotes children's science learning. [2023]
Sinvani, Rachel-Tzofia: Darel, Dana: Ekrilat, Fahima: Segal, Lee: Gilboa, Yafit: The relationship between executive functions and naturalistic use of screen-based activities in children. [2023]
Xu, Ying: He, Kunlei: Levine, Julian: Ritchie, Daniel: Pan, Zexuan: u.a.: Artificial intelligence enhances children's science learning from television shows. [2023]
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