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Ergebnisse:
Chang, Fong-Ching: Chiu, Chiung-Hui: Chen, Ping-Hung: Chiang, Jeng-Tung: Miao, Nae-Fang: u.a.: Children's use of mobile devices, smartphone addiction and parental mediation in Taiwan. [2019]
Piotrowski, Jessica Taylor: Krcmar, Marina: Reading with hotspots: Young children's responses to touchscreen stories. [2017]
Gentile, Douglas A.: Bender, Patrick K.: Anderson, Craig A.: Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in children. [2017]
Symons, Katrien: Ponnet, Koen: Walrave, Michel: Heirman, Wannes: A qualitative study into parental mediation of adolescents' internet use. [2017]
Cho, Hyun: Lee, Sang-Kyu: Choi, Jung-Seok: Choi, Sam-Wook: Kim, Dai-Jin: An exploratory study on association between Internet game contents and aggression in Korean adolescents. [2017]
Kaczmarek, Lukas Dominik: Misiak, Michal: Behnke, Maciej: Dziekan, Martyna: Guzik, Przemyslaw: The Pikachu effect: Social and health gaming motivations lead to greater benefits of Pokemon GO use. [2017]
Rauschnabel, Philipp A.: Rossmann, Alexander: tom Dieck, M. Claudia: An adoption framework for mobile augmented reality games: The case of Pokemon Go. [2017]
Jeong, Se-Hoon: Kim, HyoungJee: Yum, Jung-Yoon: Hwang, Yoori: What type of content are smartphone users addicted to?: SNS. [2016]
Orzech, Kathryn M.: Grandner, Michael A.: Roane, Brandy M.: Carskadon, Mary A.: Digital media use in the 2 h before bedtime is associated with sleep variables in university students. [2016]
Van Ouytsel, Joris: Van Gool, Ellen: Walrave, Michel: Ponnet, Koen: Exploring the role of social networking sites within adolescent romantic relationships and dating experiences. [2016]
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