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Ergebnisse:
Okita, Sandra Y.: Turkay, Selen: Kim, Mihwa: Murai, Yumiko: Learning by teaching with virtual peers and the effects of technological design choices on learning. [2013]
Verhagen, Tibert: Feldberg, Frans: van den Hooff, Bart: Meents, Selmar: Merikivi, Jani: Understanding users' motivation to engage in virtual worlds: A multipurpose model and empircal testing. [2012]
Hooi, Rosalie: Cho, Hichang: Deception in avatar-mediated virtual environment. [2012]
Mahon, Jennifer: Bryant, Bobby: Brown, Ben: Kim, Miran: Using Second Life to enhance classroom management practice in teacher education. [2010]
Walber, Markus: Schaeffer, Dennis: Web3 im Hochschuleinsatz: Potenziale digitaler Lernwelten. [2010]
Yowell, Connie: Rhoten, Diana: Digital media and learning. [2009]
Jamaludin, Azilawati: Chee, Yam San: Ho, Caroline Mei Lin: Fostering argumentative knowledge construction through enactive role play in Second Life. [2009]
Weight, Jenny: Self, video games and pedagogy. [2008]
Glaap, Dieter: Lange, Michael: Second Life: From Toys to Tools. [2008]
Walber, Markus: Bildungsraum: Second Life? [2008]
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