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Ergebnisse:
Raz, Gal: Davidovitch, Shiri: Halevi, Mor: Zuckerman, Maya: Ben-Haim: Yael: u.a.: Impact of movie and video game elements on tic manifestation in children. [2024]
Majeur, Danie: Leclaire, Sarah: Raymond, Catherine: Leger, Pierre-Majorique: Juster, Robert Paul: Lupien, Sonia J.: Mobile phone use in young adults who self-identify as being "very stressed out" or "zen": An exploratory study. [2020]
Rockstroh, Christoph: Blum, Johannes: Goeritz, Anja S.: Combining VR and biofeedback. The effects on perceived restorativeness and presence. [2020]
Cerruti, Rita: Spensieri, Valentina: Presaghi, Fabio: Valastro, Carmela: Fontana, Andrea: u.a.: An exploratory study on Internet addiction, somatic symptoms and emotional and behavioral functioning in school-aged adolescents. [2017]
Gentile, Douglas A.: Bender, Patrick K.: Anderson, Craig A.: Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in children. [2017]
Micali, N.: De Stavola, B.: Ploubidis, G.: Simonoff, E.: Treasure, J.: u.a.: Adolescent eating disorder behaviours and cognitions: gender-specific effects of child, maternal and family risk factors. [2015]
Carnagey, Nicholas L.: Anderson, Craig A.: Bartholow, Bruce D.: Media violence and social neuroscience. New questions and new opportunities. [2007]
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