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Ergebnisse:
Maset-Sanchez, Sofia: Schoeps, Konstanze: Valero-Moreno, Selene: Postigo-Zegarra, Silvia: How effective are psychological treatments for internet gaming disorder? An umbrella review. [2023]
Leon, Miriam: Rehbein, Lucio: Labbe, Christian: van Deursen, Alexander J. A. M.: Cerda, Cristian: Psychological, cultural and socio-structural factors associated with digital immersion in Chilean adolescents. [2022]
Ewoldsen, David R.: Hoewe, Jennifer: Grady, Sarah: A cognitive processing framework for media interpretation. [2022]
Ravens-Sieberer, Ulrike: Erhart, Michael: Devine, Janine: Gilbert, Martha: Reiss, Franziska: u.a.: Child and adolescent mental health during the COVID-19 pandemic: Results of the three-wave longitudinal COPSY study. [2022]
Bergemann, Wibke: Suechtig nach Facebook. [2021]
Miller, Toby: Aladro-Vico, Eva: Requeijo-Rey, Paula: The hero and the shadow: Myths in digital social movements. [2021]
Jacobs, Ruud S.: Werning, Stefan: Jansz, Jeroen: Kneer, Julia: Procedural arguments of persuasive games. An elaboration likelihood perspective. [2021]
Armah, Annabelle: Landers-Potts, Melissa: A review of imaginary companinons and their implications for development. [2021]
Akestam, Nina: Rosengren, Sara: Dahlen, Micael: Liljedal, Karina T.: Berg, Hanna: Gender stereotypes in advertising have negative cross-gender effects. [2021]
Jansen, Henning: Das Spiel mit der Psychose. [2021]
Wiradhany, Wisnu: Baumgartner, Susanne: de Bruin, Anique: Exploitation-exploration model of media multitasking. [2021]
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