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Ergebnisse:
Brautsch, Louise A. S..: Lund, Lisbeth: Andersen, Martin M.: Jennum, Poul J.: Folker, Anna P.: Andersen, Susan: Digital media use and sleep in late adolescence and young adulthood: A systematic review. [2023]
Hoekby, Sebastian: Westerlund, Joakim: Alvarsson, Jesper: Carli, Vladimir: Hadlaczky, Gergoe: Longitudinal effects of screen time on depressive symptoms among Swedish adolescents: The moderating and mediating role of coping engagement behavior. [2023]
Schwarzer, Clarissa: Grafe, Nico: Hiemisch, Andreas: Kiess, Wieland: Poulain, Tanja: Associations of media use and early childhood development: cross-sectional findings from the LIFE child study. [2022]
Bado, Patricia: Schafer, Julia: Simioni, Andre R.: Bressan, Rodrigo A.: Gadelha, Ary: u.a.: Screen time and psychopathology: investigating directionality using cross-lagged panel models. [2022]
Kim, Dongil: Nam, JeeEun Karin: Keum, Changmin: Adolescent Internet gaming addiction and personality characteristics by game genre. [2022]
Tiraboschi, Gabriel Arantes: West, Greg L.: Boers, Elroy: Bohbot, Veronique D.: Fitzpatrick, Caroline: Associations between video game engagement and ADHD symptoms in early adolescence. [2022]
Nilsson, Anders: Rosendahl, Ingvar: Jayaram-Lindstroem, Nitya: Gaming and social media use among adolescents in the midst of the COVID-19 pandemic. [2022]
Cross, Liam: Kaye, Linda K.: Savostijanovs, Juris: MacLatchi, Neil: Johnston, Matthew: u.a.: Gendered violence and sexualized representations in video games: (Lack of) effect on gender-related attitudes. [2022]
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